Zimoun : Sound Sculptures & Installations | Compilation Video V1.2 from [ ] on Vimeo.
Chocolate in Design by 5.5 Designers
1 hour ago
Audience - rAndom International from Chris O'Shea on Vimeo.
Site : ChrisO'Shea
It has been a busy few weeks. Most of the recent posts have been holding space while I collect images, rummage through ideas and experiment with some new work in the studio. Last week I was charged with presenting images of past work and describing various interests that float upon the horizon. I did so, but for this blog, seeing as how many images of past work are already plugged into old blogposts as well as covered on my website, I thought it necessary to share only images that I showed that cannot be found elsewhere related to my work.



Power of 8 is a collaborative project developed by Anab Jain, a designer whose work investigates intersections between digital, biological and sociological fields. Her current efforts investigate design alternatives that impact present development practices and experiment with the collective expression of imaginative urban forms. In this project "8 people from different walks of life work together to build a public conversation about their individual aspirations for a desirable future."






Kuroshio Sea - 2nd largest aquarium tank in the world - (song is Please don't go by Barcelona) from Jon Rawlinson on Vimeo.
May I suggest that when you watch the above video, you view it in full screen and relax for a moment from whatever it is that you are supposed to be doing. I thoroughly enjoyed this one.555 KUBIK | facade projection | from urbanscreen on Vimeo.
I have an array of thoughts related to this topic. How is the urban fabric going to change as more and more surfaces become augmented through technology? How will these changes affect human behavior and psychology? What images will we experience? Surely not all of these screens will run artistic projects like the one above. What will happen if and when these surfaces become interactive, like the producers of the next video imagine? And what will it be like when we can interact with the same surfaces that for centuries have functioned as physical and psychological boundaries? Needless to say these are only a few of the questions I have related to this type of change in rigid urban surfaces.Map/Territory from timo on Vimeo.
Seeing as how this is supposed to be the short version of my thoughts I will move on to why I chose to emphasis the first video in this post. For one, I was moved by this video. I am attracted to aquatic life like many other people in the world and have great memories of time spent off the coast of Belize studying reef ecology. But, returning from such a digression, the video of the aquarium is a real (although designed by human) environment. After seeing all of these videos and others like them I am drawn to question the differences between seeing a high definition image on a screen the size of a building, capable of mimicking real environments and the experience of real environments. One cannot physically move through the images presented on the screen nor can one move through the glass that contains the artificial sea of the aquarium. So to the viewer what is the difference? Perhaps in my case the difference appears in my memory. The memory of seeing creatures like these in their real habitat. The memory of the weightlessness and the feeling of being surrounded by water, literally immersed in a new world, one I am able to explore through all of my senses, in a very human way. A way that I believe is common to all of us and one that, in the world of surfaces, boundaries and images, decays without the depth added by memory and real experience.
I am finally settling into the new studio at Tyler. In short this means that I am finally able to begin new work and in turn give the first studio update since moving to Philadelphia. I have much to say related to this work but will hold most of the content back for future posts. Much of what I present here is in preparation for an increase in scale and developing complexities of form and content. My thoughts float around the idea of cognitive landscapes, strata, contours and topography. That however is about as far as will go in describing sources of my thought processes related to this work. What I am willing to share are images of the first rudimentary drawings, scans, and maquettes. All products of incubation and results of the ongoing investigation that lends itself to the development of new work. Below are images gathered from the two walls of my studio that I use for reflecting upon the work.




With such a small amount of information related to the work I hope that I will retain some sense of curiosity in the viewer. While I enjoy revealing work in progress I often question the effect of releasing such information. But at this stage in the process, such an early point, I think it is safe to share a slice of my studio practice.